Saturday 22 March 2014

3D Sign Composition


 - Ambient Occlusion Render via material override.
 - Hidden Background




 - Matte Render
 - Used for easy masking and selection during composition.
 - Hidden Background




- Final Render
- With Background (Standard box with "Normal" modifier and Backface Cull [found in object properties])




- Final Composition (Done in Photoshop)

- Had Final Render on a Normal Blend and had the AO layer on Multiply to bring out the shadows.

- Matte layer hidden.




* A worthy note would be that you can have a dupe layer of the final, select the sign using the matte and then change the signs levels, hue etc to make it pop out more.

* Learned a lot about materials, rendering, mental ray and lighting with this model.

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